- What the hell is this?
This is the FAQ for the web interface to a Diplomacy like game called Droidippy.
The gameplay is supposed to be similar between the different interfaces, so for gameplay questions go to Droidippy Gameplay FAQ.
- Where do I find this web interface?
- The chat input sends my messages as soon as I press enter. How can I send multi line messages?
Use shift+enter to add newlines without sending the message.
- What browsers do you support?
The main audience of the web interface are the iOS users, who are unable to use the Android interface.
That would indicate that Safari is the browser i focus on.
That said, I don't use mac that much myself, and do my development with a Chrome browser (which at least uses webkit as well). I try to check the page in Safari on a mac, or preferably on an iPhone or iPad as often as I get the chance, though.
I try to check it out in Firefox as well. It's not very hard to get it working in Firefox, so please just let me know if it stops working because I was sloppy or forgot to test it :)
With IE all bets are off. Just don't use it, is my recommendation.
- I have played many more games than show up in the statistics! Why don't you include them in the stats?!
Due to complaints in the forum about skewed statistics due to them including custom games and games where people NMR early on in the game, I have introduced a new requirement for the statistics: Only games within at least reliability bracket 10 (ie only includes players with at least reliability 10) will be counted in the statistics. In these games there are few NMRs, and only standard "random" games get a reliability bracket, so this should solve both problems in a rather straightforward way.
In case you disagree with the excellence of this, please say so in the forum and restart the discussion :D
Also note that since everyone starts out with reliability 0, you will never get your first game into the statistics: http://www.oort.se/2011/08/droidippy-gameplay-faq.html#queues.
- How do you calculate the "points" in the statistics?
To avoid a scenario where someone wins the only game they play, and show up at the top of the list with 100% win ratio, I multiply the ratio with log10(n_games + 1) where n_games is the total number of games played.
This makes it hard to mess up the stats with only a few games played, but will still even out nicely in the end due to the flattening attributes of logarithms.
- How do you calculate the "wins" in the statistics?
To create a value describing the general winnyness of a player, I just multiply the number of games where the player is a winner by the number of losers in those games divided by 6 and finally divided by the total number of winners in those games.
To clarify: To calculate the win points for a game where you are a winner, I will divide the number of loosers by (6 times the number of winners) in the game. This way you will get 1 point for a single win, 0.42 points for a two way draw, 0.22 points for a three way draw etc. This seemed fair to me.